Dummy unit spells malfunctioning
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Dummy unit spells malfunctioning
I was playing an in-house game of PerSonas today, and something happened that glitched the game. We aren't sure why, but whenever we would cast a spell that involved dummy units sliding, the dummy units would appear, and then sit still. It's as though the timers for the dummy units were not turned on at all. Earlier in the game, the spells were working. I will investigate this and try to reproduce the glitch. This was a game-breaking glitch, though, as it prevented us from using a good number of our spells.
Replay: http://www.mediafire.com/?sharekey=feb9bf5654ab216b24a64199ac7f73e5e04e75f6e8ebb871
Replay: http://www.mediafire.com/?sharekey=feb9bf5654ab216b24a64199ac7f73e5e04e75f6e8ebb871
Kaznes- Dedicated Member
- Posts : 29
Join date : 2009-05-03
Age : 34
Location : Wisconsin
Re: Dummy unit spells malfunctioning
Thanks for the replay.
I hope a lot of these issues will go away soon as I'm considering rewriting the code from scratch to use our own libraries rather than hacked bits of borrowed code and other people's libraries (like caster system)
I hope a lot of these issues will go away soon as I'm considering rewriting the code from scratch to use our own libraries rather than hacked bits of borrowed code and other people's libraries (like caster system)
so.SuaVe- Suave Nipu
- Posts : 156
Join date : 2008-11-30
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